Render was a term long project in school, in which I had to research a topic I was passionate about and present the research in a compelling way. I decided to focus on video games, as they’ve always been a passion of mine.

First, I started with a catalogue that includes the different generations of consoles, from the first releases to the most recent. Along with the consoles, different games from their corresponding generations were showcased, with information about the game.

Second, I created a guidebook to break down the components of a good game, including soundtrack, characters, plot, and more.

I decided on a very contrasting visual aesthetic for the books, as I wanted to tie in the digital aspect of the games.




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